Welcome Thread

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Re: Welcome Thread

Post by silckenSoul on Fri Aug 28, 2015 10:13 am

if we go pirates im def gonnna go living construct or water breather, maze alsosoudns quite good, unfortunately i couldnt find anything like invoker so i wont be rolling that, im tempted to roll  warlock cause those can be kinda cool

oh and i just realised i can get my hands on pdf copies of all the 5e books in case you guys wanted to read that? cause the warlocks in 5e are REALLY REALLY fun xD
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Re: Welcome Thread

Post by Neska on Sat Aug 29, 2015 12:07 am

Okay, so my ideas are getting some positive response!
Should prolly let BB weigh in before a final decision is made . . .
Also, might want some discussion as to how the group forms: if we're pirates, how do we end up on the same crew? Labyrinth could be as simple as "none of us have any idea how we got there, we just need to figure out how to get out/figure out what is going on."

I would love to have access to the 5e stuff! Gimme! Very Happy
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Re: Welcome Thread

Post by silckenSoul on Sat Aug 29, 2015 11:00 am

https://drive.google.com/folderview?id=0B0OLucwjsZh6V25SRVA2MWhCb3M&usp=drive_web

this SHOULD work? its got monster manual, dms guide and players manual
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Re: Welcome Thread

Post by Neska on Sat Aug 29, 2015 2:18 pm

Worked for me!
Thanks!
I'll read them later.
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Re: Welcome Thread

Post by silckenSoul on Sat Aug 29, 2015 2:53 pm

sweet
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Re: Welcome Thread

Post by TheBookwormBakery on Sat Aug 29, 2015 2:56 pm

I am absolutely okay with pirates/anything else we decide to go with. Pirates are fantastic. (Space pirates are even more fantastic but in another category entirely and with a decided lack of sea monsters.)

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Re: Welcome Thread

Post by Neska on Sat Aug 29, 2015 8:23 pm

Well, there are space squid in Zap! and spaceship-eating critters called Dukongs in Farscape, but I vote for sticking to normal fantasy to start with.
(I don't have stats for a Dukong . . . )
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Re: Welcome Thread

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